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The Blood of Dawnwalker wishlistat två miljoner gånger på Steam

The Blood of Dawnwalker wishlistat två miljoner gånger på Steam

Det är bevisligen många som ser fram emot The Blood of Dawnwalker - något utvecklaren Rebel Wolves uppmärksammar genom en notis på Steam där de skriver följande:

"2 Million Wishlists.
Your trust and support mean everything to us.
THANK YOU!"


På Gamereactor ser vi mycket fram emot actionrollspelet och om du läser Johan Mackegårds mycket fina förhandstitt av spelet så kommer du att förstå varför. Han skriver bland annat att spelet utvecklarens rötter i Witcher-spelen märks av.

"De fyra timmar jag tillbringade med Blood of Dawnwalker flög verkligen förbi där jag satt i rustkammaren och på det stora hela är jag positivt överraskad över vad som visades. Berättelsen känns mörk och spännande där Coen går in i sitt äventyr med höga insatser. Utvecklarnas rötter i Witcher-serien gör sig ständigt påminda i både atmosfären, de snygga visuella detaljerna och spelbarheten."

Nåväl - spelet släpps 3 september till Playstation 5, Xbox Series X|S och PC. En månad som är så späckad med spel att det nästan saknar motstycke.

Har du lagt till det på din digitala önskelista?

Microsoft responds to racist Xbox layoff conspiracy theory, says CEO Asha Sharma is 'American born, raised, and educated'

I've seen a lot of complaints and concerns about the layoffs at Xbox that put 3,200 people out of work and resulted in the spinoff of four studios—eventually five, once the Arkane situation is sorted. One I haven't run across is a claim that it's all part of an effort to take jobs away from Americans and replace them with non-Americans on H-1B visas. That changed today, though, when Microsoft chief communications officer Frank X. Shaw took to social media to deny the claim.

The allegations are apparently rooted in stories like this one from Fox News, with the headline, "Fury erupts as US brand fires 1,600 employees after securing thousands of foreign worker visas."

Fox noted that Microsoft is laying off roughly 4,800 employees in total, the bulk of them from Xbox, while at the same time acquiring authorization "to hire from foreign countries 2,273 employer-sponsored, non-immigrant workers under what is known as the H-1B visa program."

Quoting a series of random people on X, the report states that "furious online critics claim that American jobs are being unfairly handed to foreigners," adding that "some online critics [have] claimed Sharma's Indian heritage played a role in firing the Americans, given the percentage of H-1B workers from India."

The H-1B is a non-immigrant visa that allows US business to hire foreign workers to fill certain speciality occupations. Criticism of the program and its impact on US workers has waxed and waned over the years, but it's taken on particular prominence during the second Trump administration: Earlier this year, Trump attempted to impose a $100,000 application fee for H-1B visas, although that was eventually overturned by courts. The Republican party continues to lean into it as a wedge issue, however: Vice President JD Vance, for instance, said during a recent speech that "American jobs ought to go to American workers and not foreign fraudsters, and the Department of Labor is fighting back against it."

It's the sort of rhetoric that can lead to bad places, and the accusations of H-1B visa abuse, accompanied by plenty of naked racism, has spawned countless posts, re-posts, and likes, particularly on X—enough to prompt Shaw to speak out.

"Lots of bad information out there—let's clear it up," Shaw wrote in his message. "Recent workforce changes were made to restructure the Xbox business because it is not healthy. They were not made to replace employees with foreign workers.

"The H-1B figures being referenced are Microsoft-wide visa renewals and new hire applications. They are not specific to Xbox and represent a small percentage of Microsoft's overall workforce. And the majority of roles impacted were not American roles."

Shaw also made a point of saying that "Xbox is the largest employer of American workers in the gaming industry and the largest American gaming company," and that its CEO is "American born, raised, and educated."

(Image credit: Frank X. Shaw (Twitter))

Earlier this week, the US Federal Reserve appointed Sharma to a new Productivity and Jobs task force, where she will help "assess the economic impact of new general-purpose technologies, including artificial intelligence, to inform the Federal Reserve's policy judgments."

Call of Duty fans surprised to discover new Black Ops 2 port preserves the emblem editor, not surprised to find swastikas being made with it

Amongst all the news of brutal layoffs, studio divestments, and ironic task force appointments at Microsoft this week, over in the Call of Duty corner of the megacorp, something kinda cool happened. Activision released updated ports of Call of Duty: Black Ops (2010) and Black Ops 2 (2012).

They come with caveats, of course: At $40 a pop, the Call of Duty tax is firmly affixed to these elderly shooters. They're also PlayStation only, sadly, so the millions of fans who originally played them on PC are cut off from the reinvigorated scene. But they are nearly complete updates of those original games, now upscaled to 1080p, with few exceptions. Players were especially surprised to learn that even the emblem editor—a beloved and somewhat controversial feature of Treyarch's early games—made the cut.

Because, well, people are making swastika emblems with it. And depictions of 9/11. And Charlie Kirk's assassination. And a KKK member. And that's just all that fit into this tweet from influencer JakeSucky.

As you can see, the emblem editor is surprisingly powerful—its stock of primitive shapes, symbols, colors, and layers let dedicated thumbstickers depict just about anything. Most often, custom emblems ended up looking like the trash bin of an early South Park animator, but it was a regular occurrence to glance at a profile and be treated to a remarkably convincing Mona Lisa, cartoon character, or yes, something naughty.

I'm also quite surprised the feature made the cut. Even with player moderation, there's no policing photoshop, so a tool that allows for high expression assumes that sometimes your killer will flash you with cartoon racism. There are normal, cool, creative emblems being made as well, but in keeping with the Call of Duty community, terrible behavior is more the norm.

As others have pointed out, they should've done the work to let people turn off custom emblems entirely—there wasn't an option back in 2010 and there isn't one now.

Weirdly, the only major change to the ports is the omission of some modes. Wager matches are gone from Black Ops 1, so clearly developer Iron Galaxy did some surgery here, but you won't find modern options like FOV sliders or high refresh rates. Pretty barebones ports, all told.

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