The Last of Us-utvikler sier at det er bra at vi ikke fikk se Intergalactic: The Heretic Prophet på State of Play
På PlayStation State of Play fikk vi se det nyeste og beste fra noen av de store Sony-studioene, blant annet Insomniac Games og Sony Santa Monica. Et stort Sony-navn som imidlertid var merkbart fraværende, var Naughty Dog, noe som virket rart for noen, siden studioet har et nytt spill som ble avslørt i Intergalactic: The Heretic Prophet.
Ifølge den tidligere The Last of Us-utvikleren Del Walker bør fansen være glade for at Intergalactic: The Heretic Prophet ikke ble vist på State of Play, da det betyr at Naughty Dog er opptatt med spillet. «Hver gang et AAA-spillstudio må flytte ressurser over til å lage en trailer, fører det til at spillet mister omtrent 4 måneder av faktisk dedikert utviklings- og iterasjonstid. Hør her, vil du ha et nytt spill eller ikke?» forklarte han i et innlegg på X/Twitter (via GamesRadar).
Dette ble møtt med en del motreaksjoner mot Walkers synspunkt, men som han påpekte i et senere innlegg, har han erfaring med å lansere AAA-spill og vet at trailere kan ta mye tid. Siden Intergalactic heller ikke har en utgivelsesdato ennå, er det sannsynlig at Naughty Dog fortsatt jobber hardt med å finpusse spillet i produksjonsfasen, noe som betyr at tiden er bedre brukt på å lage et bedre spill for oss å spille, i stedet for å lage en prangende trailer.
Vi vet at Naughty Dog vil komme tilbake en dag, men selv om det å ikke ha en trailer er bra på lang sikt, minner det oss om hvor fraværende denne utvikleren har vært det siste halve tiåret.
«El Niño», som feier over Stillehavet, ser ut til å bli det sterkeste værfenomenet de siste 70 årene
Overflatetemperaturen i det tropiske Stillehavet har steget til over terskelverdiene for det værfenomenet som kalles El Niño, som forårsaker perioder med ekstrem tørke i Asia og Oseania. Dette vil være særlig bekymringsfullt for Australia, en av verdens største eksportører av hvete, sukker og storfekjøtt, i den tettest befolkede regionen på kloden. Det skjedde allerede en El Niño-hendelse i 2015 og 2016, som forårsaket omfattende tørke og reduserte kornproduksjonen, men denne hendelsen, som nå begynner, forventes å bli den sterkeste siden 1950, ifølge prognosemodeller.
Det australske meteorologibyrået rapporterte i en uttalelse (rapportert av Reuters) at «Prognosene peker mot en sterk til svært sterk El Niño-hendelse, basert på omfanget av oppvarmingen i det sentrale tropiske Stillehavet. Omtrent halvparten av modellene indikerer at denne hendelsen kan nå et toppnivå blant de høyeste som er observert siden 1950.»
Today I learned the real reason Warhammer 40k's iconic 'Land Raider' got its name and it ain't because it raids the land
The universe of Warhammer 40k is not a very nice place to live. Everyday there are a thousand potential ways you could die and none of them particularly pleasant, but it's easy to forget that, despite its grimness and its darkness, 40k can also be goofy as hell. Take the Land Raider for instance, an iconic Space Marine tank capable of unleashing devastation as it rolls across the land, raiding, if you will. djcc.club
What if I told you that the Land Raider and Land Speeder are both actually named after the person who discovered their blueprints, a Tech Priest named, I kid you not, Arkhan Land. So no, not because they raid or speed over the land, but because they are Land's Raiders and Land's Speeders. It's a detail mentioned in the Horus Heresy novel, The Master of Mankind (where Land features as a character), but I'd somehow forgotten it until I was reading the short story collection, The Burden of Loyalty, specifically, Into Exile by Aaron Dembski-Bowden:
"One side of the briefing display is given over to data relating to Arkhan Land, the Arkhan Land. The explorer and scholar responsible for so many expeditions into the ancient Data-Crypts of Mars's crust and mantle. The man that brought back the beginnings of an anti-grav technology to the nascent Imperium. The man responsible for unearthing and sharing the schematics that lead to the mass production of the raiders and speeders, now seen in their thousands among the legions. Land Raiders, Land Speeders, the war machines are even named for him now."
Land pops up a few times in the Horus Heresy—an irascible Technoarchaeologist who's most memorable for his pet Simian (psyber-monkey) which rides around on his shoulder, but I didn't realise that when this detail emerged it lead to the creation of the popular 40k meme, Jimmy Space, you know, The Emperor's real name since he created the "Space" Marines.
The funniest part is that a lot of people originally assumed this was a retcon, until it emerged that Arkhan Land was actually named as the founder of the Land Raider in White Dwarf issue 129 in 1990. That's right, only three years after the creation of Warhammer 40k, this somewhat minor Tech Priest character had already stamped his name on both Space Marine vehicles. It's hilarious to consider that some of the oldest 40k lore surrounds this goofy-ass naming convention.
Not to say that Warhammer 40k doesn't also have some silly naming retcons. The Legiones Astartes project (which saw The Emperor make the Space Marines themselves, the 'Adeptus Astartes') was later revealed in the Valdor novel to be named after Amar Astarte, a human scientist who worked with The Emperor. Many previously assumed they were named for Astarte, a god of war worshipped in the ancient Mediterranean, which would make sense when you consider The Emperor is from ancient Anatolia. But nope, turns out they're just named after a person.
I guess it's not technically a retcon so much as a lack of info and unreliable narration. There's still so much we don't know in Warhammer 40k, and I, for one, am glad I don't have to say Raider Pattern Main Battle Tank whenever I want to refer to a Land Raider. It does make you wonder if there's anything else yet to be named for someone, though. John Primarch, creator of the Primarchs? Frank Chaos, the original Chaos god?

Best Warhammer games: Fantasy epics
Best Warhammer 40K games: The complete ranking
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Best Warhammer 40K books: Grimdark novels
De ontwikkelaar van The Last of Us zegt dat het goed is dat we Intergalactic: The Heretic Prophet niet bij State of Play hebben gezien, eigenlijk
Op de PlayStation State of Play kregen we de nieuwste en beste van enkele grote Sony-studio's te zien, waaronder Insomniac Games en Sony Santa Monica. Echter, een grote naam van Sony die opvallend afwezig was, was Naughty Dog, wat sommigen vreemd vonden, aangezien de studio een nieuw spel heeft onthuld in Intergalactic: The Heretic Prophet.
Volgens voormalig The Last of Us-ontwikkelaar Del Walker mogen fans blij zijn dat Intergalactic: The Heretic Prophet niet op de State of Play is verschenen, omdat dat betekent dat Naughty Dog druk is met het spel. "Elke keer dat een AAA-gamestudio middelen moet overzetten naar het maken van een trailer, verliest het spel ongeveer 4 maanden aan daadwerkelijke ontwikkeltijd. Kijk, wil je een nieuw spel of niet?" legde hij uit in een bericht op X/Twitter (via GamesRadar).
Dit werd met enige tegenreactie ontvangen op Walkers standpunt, maar zoals hij in een latere post opmerkte, heeft hij wel de ervaring met het uitbrengen van AAA-games om te weten dat trailers veel tijd kunnen kosten. Omdat Intergalactic nog geen releasedatum heeft, is het waarschijnlijk dat Naughty Dog nog steeds hard werkt aan het uitwerken van het spel in de productiefase, wat betekent dat de tijd beter besteed is aan het maken van een beter spel voor ons om te spelen, dan met een opvallende trailer.
We weten dat Naughty Dog op een dag zal terugkeren, maar zelfs als geen trailer op de lange termijn een goede zaak is, herinnert het ons eraan hoe afwezig deze ontwikkelaar de afgelopen vijf jaar is geweest.
